# 创建天空

#### 创建材质

- 从菜单栏中，单击 **Assets > Create > Material**
- 在 Shader 下拉选单中，单击 Skybox，然后单击要使用的天空盒着色器
- 
  [![](https://iovhm.com/book/uploads/images/gallery/2024-09/scaled-1680-/kOoIvOBfhlLBPxEL-image-1725708688808.png)](https://iovhm.com/book/uploads/images/gallery/2024-09/kOoIvOBfhlLBPxEL-image-1725708688808.png)

- 为天空设置贴图
  
  [![](https://iovhm.com/book/uploads/images/gallery/2024-09/scaled-1680-/pDRkbN8JNhpDR1fp-image-1725708741530.png)](https://iovhm.com/book/uploads/images/gallery/2024-09/pDRkbN8JNhpDR1fp-image-1725708741530.png)

- 将材质拖入场景

- 删除和切换天空材质
  从菜单栏中，单击 **Window > Rendering**
  点击 **Environment**选项卡

  [![](https://iovhm.com/book/uploads/images/gallery/2024-09/scaled-1680-/OyJG9X6qMssNxGvn-image-1725708898799.png)](https://iovhm.com/book/uploads/images/gallery/2024-09/OyJG9X6qMssNxGvn-image-1725708898799.png)



#### 免费材质下载链接

<https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-free-18353>


#### 下一步：创建地形

<https://iovhm.com/book/books/u3dblend/page/26e35>